Dice Roller is a tool for rolling dice using standard RPG notation (XdY format). It supports multiple dice, various die sizes, modifiers, and provides statistics including min, max, average, and theoretical values for gaming and simulations.
Try it — live request, no key required
No key required to try it. Get a key to use it in your app.
{
"status": "ok",
"error": null,
"data": {
// Dice Roller response payload
}
}
About the Dice Roller API
Dice Roller works by parsing dice notation (e.g., 3d6+5), simulating random dice rolls, and calculating totals with modifiers. Returns individual roll results, statistics, and theoretical probability ranges.
What people use it for
- RPG Gaming
- Roll dice for tabletop RPGs, D&D sessions, and role-playing game mechanics
- Game Development
- Implement dice rolling mechanics in digital games and gaming applications
- Probability
- Demonstrate probability concepts and dice statistics for educational purposes
- Simulations
- Generate random numbers with dice distributions for simulations and testing
Ways to call it
One endpoint, many ways in — REST with JSON, XML, YAML and CSV, plus GraphQL and an MCP interface for AI agents.
- JSON
- Default REST response
- XML
- Markup format
- YAML
- Human-readable
- CSV
- Tabular export
- GraphQL
- Query language
- MCP
- For AI agents
Other ways to use Dice Roller
Same data, same APIVerve account, same credit balance — one key works on all of them.
What does the Dice Roller API do?
How do I authenticate Dice Roller API requests?
How much does the Dice Roller API cost?
How fast is the Dice Roller API?
What response formats does the Dice Roller API support?
What HTTP method does the Dice Roller API use?
Request parameters — GET /v1/diceroller
Sent in the query string. Premium parameters are accepted on every plan but only take effect on plans that include them. Anything not listed here is dropped rather than passed through.
Optional
| Parameter | Type | Example | Description |
|---|---|---|---|
diceOptional | string | 3d6 | Dice notation in XdY format (e.g., 3d6, 2d20, default: 1d6) default 1d6 |
modifierOptional | integer | 5 | Modifier to add to the total (can be negative) default 0 |
curl "https://api.apiverve.com/v1/diceroller?dice=3d6&modifier=5" \
-H "x-api-key: YOUR_API_KEY"Authentication
Send your key in the x-api-key header. That is the only auth step — no token exchange, and no per-endpoint scope to configure.
| Header | When | Value |
|---|---|---|
x-api-keyRequired | Every request | Your API key. Header names are case-insensitive, so X-API-Key is the same header. |
AuthorizationAlternate | Instead of the above | Bearer <key> — for clients that only expose bearer auth. Resolves to the same account and the same billing. |
A 401 means the key is missing, invalid or expired. A 403 means the key is valid but not permitted here — blocked by a key restriction or an IP allow-list. Running out of credits is a 429.
Response — GET /v1/diceroller
Every APIVerve endpoint returns the same three top-level keys, so one response handler covers your whole integration: status, error and data. Only data changes shape.
{
"status": "ok",
"error": null,
"data": {
"dice_notation": "3d6",
"num_dice": 3,
"num_sides": 6,
"modifier": 5,
"rolls": [
6,
4,
4
],
"total": 14,
"total_with_modifier": 19,
"min_roll": 4,
"max_roll": 6,
"average_roll": 4.67,
"theoretical_min": 3,
"theoretical_max": 18,
"theoretical_average": 10.5,
"expression": "3d6+5"
}
}
Response fields
Paths are relative to data. Premium fields are absent rather than zeroed on plans that do not include them, so check for presence instead of comparing to 0.
| Field | Type | Example | Description |
|---|---|---|---|
dice_notation | string | "3d6" | The dice notation used for this roll request |
num_dice | number | 3 | Total count of individual dice rolled |
num_sides | number | 6 | Number of sides on each die rolled |
modifier | number | 5 | Modifier value added to final total |
rolls | array | [6, ...] | Array containing individual result values for each die |
total | number | 14 | Sum of all dice rolls before modifier applied |
total_with_modifierPremium | number | 19 | Final total after applying the modifier value |
min_rollPremium | number | 4 | Lowest individual die value in this roll |
max_rollPremium | number | 6 | Highest individual die value in this roll |
average_rollPremium | number | 4.67 | Calculated mean value of all individual rolls |
theoretical_minPremium | number | 3 | Lowest possible sum without any modifiers applied |
theoretical_maxPremium | number | 18 | Highest possible sum without any modifiers applied |
theoretical_averagePremium | number | 10.5 | Expected mean value based on probability distribution |
expression | string | "3d6+5" | Complete expression including dice notation and modifier |
Response headers
Every response carries your balance, so your own code always knows where it stands without polling anything. All four are exposed to browsers through CORS.
| Header | What it carries |
|---|---|
x-api-remaining-credits | Credits left in the current cycle |
x-api-credits-used | Credits spent in the current cycle |
x-api-max-credits | The allowance for the cycle |
x-api-version | Version of the endpoint that answered |
Errors
Read the HTTP status first, then error for the specific reason. The body names the parameter that has to change.
| Status | Meaning | What to do |
|---|---|---|
400 | Input was rejected | Read error; it names the parameter that has to change. |
401 | Key missing or invalid | Check the header name and the key value. |
403 | Key valid, but not permitted here | A key restriction or an IP allow-list — never a bad key. |
429 | Rate limited, or out of credits | Read error to tell them apart, then back off or top up. |
What a call costs — 2 credits per call
Credits are shared across every APIVerve API — one balance, one key, one bill. Failed requests never count against it, so a rejected input costs nothing.
| Plan | Per month | Credits | Dice Roller calls | Per 1,000 calls |
|---|---|---|---|---|
| Free | Free | 200 | 100 | Free |
| Starter | $29.99 | 200,000 | 100,000 | $0.30 |
| Pro | $99.99 | 1,000,000 | 500,000 | $0.20 |
| Mega | $299.99 | 4,000,000 | 2,000,000 | $0.15 |
Calls are what the credits buy at this API's rate — spend them here, on any of the other APIs, or across both. Nothing is reserved per endpoint.
Call it from cURL — GET /v1/diceroller
No SDK to install — this is a plain HTTPS call to /v1/diceroller with your key in the x-api-key header. Swap in a real key and it runs as-is.
curl "https://api.apiverve.com/v1/diceroller" \
-H "x-api-key: YOUR_API_KEY"Resources
Also published for
Only the languages APIVerve ships a client for are listed — the rest call the endpoint directly over HTTPS.
Call it from Node.js — GET /v1/diceroller
Install the Node.js SDK, then call the Dice Roller API with your key. The client wraps the same HTTPS request, so anything it returns is what the endpoint returns.
npm install @apiverve/dicerollerconst res = await fetch("https://api.apiverve.com/v1/diceroller", {
headers: { "x-api-key": "YOUR_API_KEY" },
});
const { data } = await res.json();
console.log(data);Resources
Also published for
Only the languages APIVerve ships a client for are listed — the rest call the endpoint directly over HTTPS.
Call it from Python — GET /v1/diceroller
No SDK to install — this is a plain HTTPS call to /v1/diceroller with your key in the x-api-key header. Swap in a real key and it runs as-is.
import requests
res = requests.get(
"https://api.apiverve.com/v1/diceroller",
headers={"x-api-key": "YOUR_API_KEY"},
)
print(res.json()["data"])Resources
Also published for
Only the languages APIVerve ships a client for are listed — the rest call the endpoint directly over HTTPS.
Call it from C# / .NET — GET /v1/diceroller
Install the C# / .NET SDK, then call the Dice Roller API with your key. The client wraps the same HTTPS request, so anything it returns is what the endpoint returns.
dotnet add package APIVerve.API.DiceRollerusing var client = new HttpClient();
client.DefaultRequestHeaders.Add("x-api-key", "YOUR_API_KEY");
var json = await client.GetStringAsync("https://api.apiverve.com/v1/diceroller");
Console.WriteLine(json);Resources
Also published for
Only the languages APIVerve ships a client for are listed — the rest call the endpoint directly over HTTPS.
Call it from Go — GET /v1/diceroller
No SDK to install — this is a plain HTTPS call to /v1/diceroller with your key in the x-api-key header. Swap in a real key and it runs as-is.
req, _ := http.NewRequest("GET", "https://api.apiverve.com/v1/diceroller", nil)
req.Header.Set("x-api-key", "YOUR_API_KEY")
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))Resources
Also published for
Only the languages APIVerve ships a client for are listed — the rest call the endpoint directly over HTTPS.
Call it from PHP — GET /v1/diceroller
No SDK to install — this is a plain HTTPS call to /v1/diceroller with your key in the x-api-key header. Swap in a real key and it runs as-is.
$ch = curl_init("https://api.apiverve.com/v1/diceroller");
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
curl_setopt($ch, CURLOPT_HTTPHEADER, ["x-api-key: YOUR_API_KEY"]);
$response = curl_exec($ch);
echo $response;Resources
Also published for
Only the languages APIVerve ships a client for are listed — the rest call the endpoint directly over HTTPS.
Call it from Ruby — GET /v1/diceroller
No SDK to install — this is a plain HTTPS call to /v1/diceroller with your key in the x-api-key header. Swap in a real key and it runs as-is.
require "net/http"
uri = URI("https://api.apiverve.com/v1/diceroller")
req = Net::HTTP::Get.new(uri)
req["x-api-key"] = "YOUR_API_KEY"
res = Net::HTTP.start(uri.hostname, uri.port, use_ssl: true) { |h| h.request(req) }
puts res.bodyResources
Also published for
Only the languages APIVerve ships a client for are listed — the rest call the endpoint directly over HTTPS.
Zero-code embed — one snippet, no backend
Drop an interactive Dice Roller form onto any page. The widget calls the API for you, so no key ever appears in your markup and there is nothing to deploy.
Changelog — Dice Roller API
Every change to this endpoint, newest first. Breaking changes ship as a new version and the previous one keeps serving — response fields are added, never removed or retyped in place, so an integration written against v1 keeps working.
Entries are picked up from dated catalog snapshots, so the first one appears after the next snapshot that moves something. A period where nothing changed produces no entry — silence is a valid changelog for the Dice Roller API.
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